File Information — ParticleExplotion_2007-10-28.zip
| Filename | ParticleExplotion_2007-10-28.zip |
|---|---|
| Title | Particle Explotion (C) (2007-10-28) |
| Version | Unknown |
| Author / Vendor | Nathan Woodruff |
| Homepage | http://www.oreilly.com/catalog/physicsgame/ |
| Category | OS2 » Dev » Samples » PM » |
| OS/2 Version | OS/2 Warp 4.52 or later |
| File Size | 89 KB |
| Downloads | 1 |
| File Type | ZIP |
| Uploaded | 2026-03-28 16:05 by martini |
| Approved | 2026-03-28 16:05 by martini |
| Requirements | ICC, Make, rc |
Description:
Physic routines needed to create games. With Source. Executable included. From http://examples.oreilly.com/physicsgame/ Originaly developed for Windoze. Converted for OS/2 use. Shows how to use Microsoft Visual C++ generated code and compile with IBM Visual Age C++. ** Fixed time calculation for initial flash ** *** Added twice as many particles, added color, cool color, added an initial flash to the explosion, added the OS/2 millisecond counter for now real time explosions durations instead of the authors guesstimate of how long Windoze took. I, personally, could now look at this for hours. (explode.zip)